Both are legendary in more than name, with The Masamune giving first strike when attacking and forcing a foe to block, while also giving double triggers for creatures dying
The Ancient One makes excellent use of The Lost Caverns graveyard strategies, handily negating its own downsides once enough cards are piled in the grave
As such, Asmor actually getting a card was a long shot
He is the "holy crap what am I doing" combo player, not knowing where the combo will go, only that it's going to be awesome
Magic: The Gathering has specific ways it represents story elements through its gameplay, and I'm happy to see that these mechanics were translated so well to create an authentic-feeling Final Fantasy experience that goes much deeper than Cactuar's 9999 damage ability
Generally speaking, tokens are usually worth pennies as they are included in most packs now, and not even required to play